It is a core for upcoming tool which transforms simple - flat - pixelart shapes into artsy textured sprites. On the left is a pixelart drawn by me - the right is the same art processed by texturizer. Tool is aimed to help indie programmers getting free assets or placeholders for their games.
If you appreciate my work and want to see the thing happen please consider
or just wait until I finish anyways :)
If I get enough dontaions I will gladly write some articles about how does it work, how to do it manually and how to draw simple pixelart suitable for texturing.
Hue adjustment, Texture detail color, Several filtering modes, Roughness level